m to determine what changes will be implemented in the new season. More Focus on the Resources Worlds Resources worlds are one of the key features that makes Survival unique. Under the current economy, the resources worlds didn’t get the attention they deserve since fishing is the fastest and safest way to make money, which can be easily done on the plot. Now it’s time to introduce changes and bring the attention back to the resources worlds. Encouraging the explorations in and interactions with the resources world will make the gameplay more interesting and set it apart from the experience on other servers. Making mob drops sellable to /shop. This gives motivations to find spawners and to make mob farms in the resources world. This encourages exploration and competition since the same spawner can be found by multiple people, and mob farms can be found by others too if they aren’t hidden. Price Suggestion: Blaze rod: 60, String: 10, Spider eye: 20, Bone: 10, Arrow: 10, Rotten flesh: 10.(Spawner mobs) Raw steak: 50, Leather: 50, Raw porkchop: 50, Raw mutton:50, Wool:15, Raw rabbit: 50, Rabbit hide: 50, Rabbit foot: 200, Raw chicken: 10, feather: 5, egg: 1.5 (chickens can be farmed on plots so the prices should be much lower.) Increase the selling price of ores. The price for all ores except for diamond and emerald should be doubled (Nether Quartz 56, Coal 20, Iron 80, Redstone 100, Gold 120, Lapis 120, Diamond 400, Emerald 1000). The current prices (Nether Quartz 28, Coal 10, Iron 40, Redstone 50, Gold 60, Lapis 60, Diamond 400, Emerald 1000) are low for most ores which makes mining less profitable than other fishing or farming even though it requires more skill. The new price better reflects the difficulty of getting ores, which requires finding caves, mining skills, and, in many cases, silk touch tools. Reduce fishing profit The prices of all types of fishes should be reduced to a third (Cod: 100, Salmon 270, Pufferfish 500, Tropical Fish 3330) of the cu